type CountingModel struct {
rematch.Reducer
State int
Increase *rematch.Action `action:"IncreaseImpl"`
}
func (c *CountingModel) IncreaseImpl(s, payload int) int {
return s + payload
}
func main() {
c := &CountingModel {
State: 0,
}
store := store.New(c)
store.Dispatch(c.Increase.With(30))
store.Dispatch(c.Increase.With(20))
fmt.Printf("result: %d\n", store.StateOf(c)) // expect: 50
}